# TODO: Translation updated at 2025-07-03 12:39

translate persian strings:

    # gui/game/gui.rpy:2
    old "## Initialization"
    new "## Meqdārdehi-ye ebtedāyi"

    # gui/game/gui.rpy:5
    old "## The init offset statement causes the initialization statements in this file to run before init statements in any other file."
    new "## Gozāre-ye init offset bā'es mišavad meqdārdehi hā-ye ebtedāyi-ye dāxel-e in file qabl az gozāre hā-ye init-e dāxel-e file hā-ye digar ejrā šavad."

    # gui/game/gui.rpy:9
    old "## Calling gui.init resets the styles to sensible default values, and sets the width and height of the game."
    new "## Farāxāni-ye gui.init sabk hā rā be pišfarz hā-ye ma'qulāne bāznešāni mikonad, va arz va ertefā'-e bāzi rā tanzim mikonad."

    # gui/game/gui.rpy:14
    old "## Enable checks for invalid or unstable properties in screens or transforms"
    new "## Fa'āl kardan-e ček hā-ye marbut be vižegi hā-ye nāpāydār yā nāmo'tabar dar safahāt yā tabdilāt"

    # gui/game/gui.rpy:19
    old "## GUI Configuration Variables"
    new "## Moteqayyer hā-ye peykarbandi-ye rābet-e kārbari-ye gerāfiki"

    # gui/game/gui.rpy:23
    old "## Colors"
    new "## Rang hā"

    # gui/game/gui.rpy:25
    old "## The colors of text in the interface."
    new "## Rang hā-ye matn-e rābet."

    # gui/game/gui.rpy:27
    old "## An accent color used throughout the interface to label and highlight text."
    new "## Yek rang-e ta'kidi-ye estefāde šode dar sarāsar-e rābet barā-ye porrang kardan va barčasb zadan-e matn."

    # gui/game/gui.rpy:31
    old "## The color used for a text button when it is neither selected nor hovered."
    new "## Rangi ke barā-ye dokme-ye matndār hengāmi ke na entexāb šode va na hover šode estefāde mišavad."

    # gui/game/gui.rpy:34
    old "## The small color is used for small text, which needs to be brighter/darker to achieve the same effect."
    new "## small color barā-ye motun-e riz estefāde mišavad ke bāyad barā-ye hamān hālat rošantar/tiretar bāšand."

    # gui/game/gui.rpy:38
    old "## The color that is used for buttons and bars that are hovered."
    new "## Rangi ke barā-ye dokme hā va mile hāyi ke hover šodeand estefāde mišavad."

    # gui/game/gui.rpy:41
    old "## The color used for a text button when it is selected but not focused. A button is selected if it is the current screen or preference value."
    new "## Rangi ke barā-ye dokme-ye matndār hengāmi ke entexāb šode vali focus našode ast, estefāde mišavad. Yek dokme zamāni entexāb šode ast ke meqdār-e tarjihāt yā safhe-ye fe'li bašad."

    # gui/game/gui.rpy:45
    old "## The color used for a text button when it cannot be selected."
    new "## Rangi ke barā-ye dokme-ye matndar hengāmi estefāde mišavad ke nemitavān ān rā entexāb kard."

    # gui/game/gui.rpy:48
    old "## Colors used for the portions of bars that are not filled in. These are not used directly, but are used when re-generating bar image files."
    new "## Rang hāyi ke barā-ye qesmat hāyi az mile hā estefāde mišavand ke por našodeand. In hā be surat-e mostaqim estefāde nemišavand, vali dar hengām-e bāztolid-e file hā-ye tasvir-e mile hā estefāde mišavand."

    # gui/game/gui.rpy:53
    old "## The colors used for dialogue and menu choice text."
    new "## Rang hāyi ke barā-ye diālog va entexāb hā-ye menu estefāde mišavad."

    # gui/game/gui.rpy:58
    old "## Fonts and Font Sizes"
    new "## Font hā va andāze-ye font hā"

    # gui/game/gui.rpy:60
    old "## The font used for in-game text."
    new "## Fonti ke barā-ye matn-e darun-e bāzi estefāde mišavad."

    # gui/game/gui.rpy:63
    old "## The font used for character names."
    new "## Fonti ke barā-ye nām-e šaxsiyat hā estefāde mišavad."

    # gui/game/gui.rpy:66
    old "## The font used for out-of-game text."
    new "## Fonti ke barā-ye matn-e xārej az bāzi estefāde mišavad."

    # gui/game/gui.rpy:69
    old "## The size of normal dialogue text."
    new "## Andāze-ye matn-e diālog-e ma'muli"

    # gui/game/gui.rpy:72
    old "## The size of character names."
    new "## Andāze-ye nām-e šaxsiyat hā"

    # gui/game/gui.rpy:75
    old "## The size of text in the game's user interface."
    new "## Andāze-ye matn-e dāxel-e rābet-e kārbari-ye bāzi."

    # gui/game/gui.rpy:78
    old "## The size of labels in the game's user interface."
    new "## Andāze-ye barčasb hā dāxel-e rābet-e kārbari-ye bāzi."

    # gui/game/gui.rpy:81
    old "## The size of text on the notify screen."
    new "## Andāze-ye matn dar safhe-ye ettelā' resāni."

    # gui/game/gui.rpy:84
    old "## The size of the game's title."
    new "## Andāze-ye titr-e bāzi."

    # gui/game/gui.rpy:88
    old "## Main and Game Menus"
    new "## Menu hā-ye asli va bāzi"

    # gui/game/gui.rpy:90
    old "## The images used for the main and game menus."
    new "## Tasāviri ke barāye menu hā-ye asli va bāzi estefāde mišavand."

    # gui/game/gui.rpy:95
    old "## Dialogue"
    new "## Diālog"

    # gui/game/gui.rpy:97
    old "## These variables control how dialogue is displayed on the screen one line at a time."
    new "## In moteqayyer hā nahve-ye namāyeš-e diālog dar safhe be surat-e xat be xat rā tanzim mikonand."

    # gui/game/gui.rpy:100
    old "## The height of the textbox containing dialogue."
    new "## Ertefā'-e ja'be-ye matn-e dārā-ye diālog."

    # gui/game/gui.rpy:103
    old "## The placement of the textbox vertically on the screen. 0.0 is the top, 0.5 is center, and 1.0 is the bottom."
    new "## Nahve-ye qarārgiri-ye ja'be-ye matn be surat-e amudi dar safhe. 0.0 barā-ye bālā, 0.5 barā-ye vasat, va 1.0 barā-ye pāyin."

    # gui/game/gui.rpy:108
    old "## The placement of the speaking character's name, relative to the textbox. These can be a whole number of pixels from the left or top, or 0.5 to center."
    new "## Nahve-ye qarārgiri-ye nām-e šaxsiyati ke sohbat mikonad, nesbat be ja'be-ye matn. In hā mitavānand te'dād-e sahihi az pixel az čap yā bālā, yā 0.5 barā-ye vasat bāšand."

    # gui/game/gui.rpy:113
    old "## The horizontal alignment of the character's name. This can be 0.0 for left-aligned, 0.5 for centered, and 1.0 for right-aligned."
    new "## Tarāz-e ofoqi-ye nām-e šaxsiyat hā. In mitavānad 0.0 barā-ye čap tarāz, 0.5 barā-ye motemarkez, va 1.0 barā-ye rāst tarāz bašand."

    # gui/game/gui.rpy:117
    old "## The width, height, and borders of the box containing the character's name, or None to automatically size it."
    new "## Arz, ertefā', va hāšiye hā-ue ja'be-ye dārā-ye nām-e šaxsiyat, yā None barā-ye andāzebandi-ye xodkār."

    # gui/game/gui.rpy:122
    old "## The borders of the box containing the character's name, in left, top, right, bottom order."
    new "## Hāšiye hā-ye ja'be-ye dārā-ye nām-e šaxsiyat, be tartib dar čap, bālā, rāst, pāyin."

    # gui/game/gui.rpy:126
    old "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
    new "## Agar True bāšad, paszamine-ye ja'be-ye nām kāšikāri xāhad šod, agar False bāšad, paszamine-ye ja'be-ye nām meqyāsbandi xāhad šod."

    # gui/game/gui.rpy:131
    old "## The placement of dialogue relative to the textbox. These can be a whole number of pixels relative to the left or top side of the textbox, or 0.5 to center."
    new "## Nahve-ye qarārgiri-ye diālog nesbat be ja'be-ye matn. In hā mitavānand te'dād-e sahihi az pixel az čap yā bālā, yā 0.5 barā-ye vasat bāšand."

    # gui/game/gui.rpy:137
    old "## The maximum width of dialogue text, in pixels."
    new "## Hadd-e aksar arz-e matn-e diālog, be pixel."

    # gui/game/gui.rpy:140
    old "## The horizontal alignment of the dialogue text. This can be 0.0 for left-aligned, 0.5 for centered, and 1.0 for right-aligned."
    new "## Tarāz-e ofoqi-ye matn-e diālog. In mitavānad 0.0 barā-ye čap tarāz, 0.5 barā-ye motemarkez, va 1.0 barā-ye rāst tarāz bašand."

    # gui/game/gui.rpy:145
    old "## Buttons"
    new "## Dokme hā"

    # gui/game/gui.rpy:147
    old "## These variables, along with the image files in gui/button, control aspects of how buttons are displayed."
    new "## In moteqayyer hā, be hamrāh-e file hā-ye tasvir-e dāxel-e gui/button, janbe hā-ye nahve-ye namāyeš-e dokme hā rā tanzim mikonad."

    # gui/game/gui.rpy:150
    old "## The width and height of a button, in pixels. If None, Ren'Py computes a size."
    new "## Arz va ertefā'-e yek dokme, be pixel. Agar None bāšad, Ren'Py andāze rā mohāsebe mikonad."

    # gui/game/gui.rpy:154
    old "## The borders on each side of the button, in left, top, right, bottom order."
    new "## Hāšiye hā-ye har samt-e dokme, be tartib dar čap, bālām rāst, pāyin."

    # gui/game/gui.rpy:157
    old "## If True, the background image will be tiled. If False, the background image will be linearly scaled."
    new "## Agar True bāšad, tasvir-e paszamine kāšikāri xāhad šod. Agar False bāšad, tasvir-e paszamine be surat-e xatti meqyāsbandi xāhad šod."

    # gui/game/gui.rpy:161
    old "## The font used by the button."
    new "## Fonti ke tavassot-e dokme estefāde mišavad."

    # gui/game/gui.rpy:164
    old "## The size of the text used by the button."
    new "## Andāze-ye matni ke tavassot-e dokme estefāde mišavad."

    # gui/game/gui.rpy:167
    old "## The color of button text in various states."
    new "## Rang-e dokme-ye matndār dar vaz'iyat hā-ye moxtalef."

    # gui/game/gui.rpy:173
    old "## The horizontal alignment of the button text. (0.0 is left, 0.5 is center, 1.0 is right)."
    new "## Tarāzbandi-ye ofoqi-ye dokme-ye matndār. (0.0 barā-ye čap, 0.5 barā-ye vasat, 1.0 barā-ye rāst)."

    # gui/game/gui.rpy:178
    old "## These variables override settings for different kinds of buttons. Please see the gui documentation for the kinds of buttons available, and what each is used for."
    new "## In moteqayyer ha tanzimāt-e dokme hā-ye moxtalef rā bāznevisi mikonand. Lotfan barā-ye mošāhede-ye anvā'-e dokme hā-ye mojud, va inke har yek barā-ye če čizi estefāde mišavand, be mostanad-e gui morāje'e konid."

    # gui/game/gui.rpy:182
    old "## These customizations are used by the default interface:"
    new "## In šaxsisāzi hā tavassot-e rābet-e pišfarz estefāde mišavand:"

    # gui/game/gui.rpy:197
    old "## You can also add your own customizations, by adding properly-named variables. For example, you can uncomment the following line to set the width of a navigation button."
    new "## Šoma hamčenin mitavānid šaxsisāzi hā-ye xodetān rā az tariq-e ezāfe kardan-e moteqayyer hāyi bā nām-e monāseb, ezāfe konid. Be onvān-e mesāl, mitavānid xatt-e zir rā barā-ye tanzim kardan-e arz-e yek dokme-ye hedāyati, uncomment konid."

    # gui/game/gui.rpy:204
    old "## Choice Buttons"
    new "## Dokme hā-ye entexāb"

    # gui/game/gui.rpy:206
    old "## Choice buttons are used in the in-game menus."
    new "## Dokme hā-ye entexāb dar menu hā-ye darun-e bāzi estefāde mišavand."

    # gui/game/gui.rpy:220
    old "## File Slot Buttons"
    new "## Dokme hā-ye xāne-ye file"

    # gui/game/gui.rpy:222
    old "## A file slot button is a special kind of button. It contains a thumbnail image, and text describing the contents of the save slot. A save slot uses image files in gui/button, like the other kinds of buttons."
    new "## Dokme-ye xāne-ye file yek dokme-ye xāssi ast. In dokme dārā-ye tasvir-e thumbnail, va matni ast ke mohtaviyāt-e xāne-ye zaxire rā tosif mikonad. Har xāne-ye zaxire, mānand-e har no' dokme-ye digar, az file hā-ye tasviri-ye dāxel-e gui/button estefāde mikonad."

    # gui/game/gui.rpy:226
    old "## The save slot button."
    new "## Dokme-ye xāne-ye zaxire."

    # gui/game/gui.rpy:236
    old "## The width and height of thumbnails used by the save slots."
    new "## Arz va ertefā'-e thumbnail hā-ye estefāde šode tavassot-e xāne hā-ye zaxire."

    # gui/game/gui.rpy:240
    old "## The number of columns and rows in the grid of save slots."
    new "## Te'dād-e sotun hā va satr hā dar šabake-ye xāne hā-ye zaxire."

    # gui/game/gui.rpy:245
    old "## Positioning and Spacing"
    new "## Moqe'iyat bandi va Fāsele bandi"

    # gui/game/gui.rpy:247
    old "## These variables control the positioning and spacing of various user interface elements."
    new "## In moteqayyer hā moqe'iyat va fāsele bani-ye anāsor-e moxtalef-e rābet-e kārbari rā tanzim mikonand."

    # gui/game/gui.rpy:250
    old "## The position of the left side of the navigation buttons, relative to the left side of the screen."
    new "## Moqe'iyat-e samt-e čap-e dokme hā-ye hedāyati, nesbat be samt-e čap-e safhe."

    # gui/game/gui.rpy:254
    old "## The vertical position of the skip indicator."
    new "## Moqe'iyat-e amudi-ye nešāngar-e rad kardan."

    # gui/game/gui.rpy:257
    old "## The vertical position of the notify screen."
    new "## Moqe'iyat-e amudi-ye safhe-ye ettelā' resāni."

    # gui/game/gui.rpy:260
    old "## The spacing between menu choices."
    new "## Fāsele bandi-ye beyn-e entexāb hā-ye menu."

    # gui/game/gui.rpy:263
    old "## Buttons in the navigation section of the main and game menus."
    new "## Dokme hā-ye dāxel-e baxš-e hedāyati-ye menu hā-ye asli va bāzi."

    # gui/game/gui.rpy:266
    old "## Controls the amount of spacing between preferences."
    new "## Meqdār-e fāsele-ye beyn-e tarjihāt rā tanzim mikonad."

    # gui/game/gui.rpy:269
    old "## Controls the amount of spacing between preference buttons."
    new "## Meqdār-e fāsele-ye beyn-e dokme hā-ye tarjihāt rā tanzim mikonad."

    # gui/game/gui.rpy:272
    old "## The spacing between file page buttons."
    new "## Fāsele-ye beyn-e dokme hā-ye safhe-ye file."

    # gui/game/gui.rpy:275
    old "## The spacing between file slots."
    new "## Fāsele-ye beyn-e xāne hā-ye file."

    # gui/game/gui.rpy:278
    old "## The position of the main menu text."
    new "## Moqe'iyat-e matn-e menu-ye asli."

    # gui/game/gui.rpy:282
    old "## Frames"
    new "## Qāb hā"

    # gui/game/gui.rpy:284
    old "## These variables control the look of frames that can contain user interface components when an overlay or window is not present."
    new "## In moteqayyer hā zāher-e qāb hā, ke mitavānand dārā-ye ajzā-ye rābet-e kārbari hengām-e nabud-e panjare va ya jāygozāšt bāšand rā tanzim mikonand."

    # gui/game/gui.rpy:287
    old "## Generic frames."
    new "## Qāb hā-ye hamegāni."

    # gui/game/gui.rpy:290
    old "## The frame that is used as part of the confirm screen."
    new "## Qābi ke be onvān-e qesmati az safhe-ye ta'id estefāde mišavad."

    # gui/game/gui.rpy:293
    old "## The frame that is used as part of the skip screen."
    new "## Qābi ke be onvān-e qesmati az safhe-ye rad kardan estefāde mišavad."

    # gui/game/gui.rpy:296
    old "## The frame that is used as part of the notify screen."
    new "## Qābi ke be onvān-e qesmati az safhe-ye ettelā' resāni estefāde mišavad."

    # gui/game/gui.rpy:299
    old "## Should frame backgrounds be tiled?"
    new "## Āyā paszamine-ye qāb hā kāšikāri šavand?"

    # gui/game/gui.rpy:303
    old "## Bars, Scrollbars, and Sliders"
    new "## Mile hā, scrollbar hā, va ahrom hā-ye laqzande"

    # gui/game/gui.rpy:305
    old "## These control the look and size of bars, scrollbars, and sliders."
    new "## In hā zāher va andāze-ye mile hā, scrollbar hā, va ahrom hā-ye laqzande rā tanzim mikonand."

    # gui/game/gui.rpy:307
    old "## The default GUI only uses sliders and vertical scrollbars. All of the other bars are only used in creator-written screens."
    new "## GUI-e pišfarz faqat az ahrom hā-ye laqzande va scrollbar hā-e amudi estefāde mikonad. Tamām-e mile hā-ye digar faqat dar safhe hā-ye nevešte šode tavassot-e sāzande hā estefāde mišavand."

    # gui/game/gui.rpy:310
    old "## The height of horizontal bars, scrollbars, and sliders. The width of vertical bars, scrollbars, and sliders."
    new "## Ertefā'-e mile hā-ye ofoqi, scrollbar hā, va ahrom hā-ye laqzande. Arz-e mile hā-ye ofoqi, scrollbar hā, va ahrom hā-ye laqzande."

    # gui/game/gui.rpy:316
    old "## True if bar images should be tiled. False if they should be linearly scaled."
    new "## Dar surati ke tasavir bāyad kāšikāri šavand, True bāšad. Dar surati ke ān hā bāyad be surat-e xatti meqyāsbandi šavand, True bāšad."

    # gui/game/gui.rpy:321
    old "## Horizontal borders."
    new "## Hāšiye hā-ye ofoqi."

    # gui/game/gui.rpy:326
    old "## Vertical borders."
    new "## Hāšiye hā-ye amudi."

    # gui/game/gui.rpy:331
    old "## What to do with unscrollable scrollbars in the game menu. \"hide\" hides them, while None shows them."
    new "## Kari ke bar ru-ye scrollbar hā-ye qeyr-e qābel-e scroll anjam mišavad. \"hide\" ān hā rā penhān mikonad, dar hāli ke None ān hā rā namāyeš midahad."

    # gui/game/gui.rpy:336
    old "## History"
    new "## Tārixče"

    # gui/game/gui.rpy:338
    old "## The history screen displays dialogue that the player has already dismissed."
    new "## Safhe-ye Tārixče diālogi ke bāzigar rad karde ast rā namāyeš midahad."

    # gui/game/gui.rpy:340
    old "## The number of blocks of dialogue history Ren'Py will keep."
    new "## Te'dād-e block hā-ye tārixče-ye diālog ke Ren'Py negāh midārad."

    # gui/game/gui.rpy:343
    old "## The height of a history screen entry, or None to make the height variable at the cost of performance."
    new "## Ertefā'-e yek vorudi-ye safhe-ye tārixče, yā None barā-ye moteqayyer kardan-e ertefā' be qeymat-e amalkard."

    # gui/game/gui.rpy:347
    old "## Additional space to add between history screen entries."
    new "## Afzudan-e fazā-ye bištar beyn-e vorudi hā-ye safhe-ye tārixče."

    # gui/game/gui.rpy:350
    old "## The position, width, and alignment of the label giving the name of the speaking character."
    new "## Moqe'iyat, arz, va tarāzbandi-ye barčasb-e nām-e šaxsiyat-e dar hāl-e sohbat."

    # gui/game/gui.rpy:357
    old "## The position, width, and alignment of the dialogue text."
    new "## Moqe'iyat, arz, va tarāzbandi-ye matn-e diālog."

    # gui/game/gui.rpy:364
    old "## NVL-Mode"
    new "## NVL-Mode"

    # gui/game/gui.rpy:366
    old "## The NVL-mode screen displays the dialogue spoken by NVL-mode characters."
    new "## Safhe-ye NVL-mode diālogi ke tavassot-e šaxsiyat hā-ye NVL-mode sohbat mišavad rā namāyeš midahad."

    # gui/game/gui.rpy:368
    old "## The borders of the background of the NVL-mode background window."
    new "## Hāšiye hā-ye paszamine-ye panjare-ye paszamine-ye NVL-mode."

    # gui/game/gui.rpy:371
    old "## The maximum number of NVL-mode entries Ren'Py will display. When more entries than this are to be show, the oldest entry will be removed."
    new "## Hadd-e aksar te'dād-e vorudi hā-ye NVL-mode ke Ren'Py namayeš midahad. Vaqti te'dāde vorudi hā az in had begozarand, qadimi tarin vorudi hazf xāhad šod."

    # gui/game/gui.rpy:375
    old "## The height of an NVL-mode entry. Set this to None to have the entries dynamically adjust height."
    new "## Ertefā'-e har vorudi-ye NVL-mode. Barā-ye tanzim be surat-e puyā, in rā None begozārid."

    # gui/game/gui.rpy:379
    old "## The spacing between NVL-mode entries when gui.nvl_height is None, and between NVL-mode entries and an NVL-mode menu."
    new "## Fāselebandi-ye beyn-e vorudi hā-ye NVL-mode hengāmi ke gui.nvl_height None ast, va beyn-e vorudi hā-ye NVL-mode va yek menu-ye NVL-mode."

    # gui/game/gui.rpy:396
    old "## The position, width, and alignment of nvl_thought text (the text said by the nvl_narrator character.)"
    new "## Moqe'iyat, arz, va tarāzbandi-ye matn-e nvl_thought (matni ke tavassot-e šaxsiyat-e nvl_narrator gofte mišavad.)"

    # gui/game/gui.rpy:403
    old "## The position of nvl menu_buttons."
    new "## Moqe'iyat-e nvl menu_buttons."

    # gui/game/gui.rpy:408
    old "## Localization"
    new "## Bumisāzi"

    # gui/game/gui.rpy:410
    old "## This controls where a line break is permitted. The default is suitable for most languages. A list of available values can be found at https://www.renpy.org/doc/html/style_properties.html#style-property-language"
    new "## In mahall-e qābel-e qabul barā-ye noxat ra tanzim mikonad. Meqdār-e pišfarz barā-ye bištar-e zabān hā monāseb ast. Yek list az tamām-e meqdār hā-ye mojud rā mitavān dar https://www.renpy.org/doc/html/style_properties.html#style-property-language yāft"

    # gui/game/gui.rpy:418
    old "## Mobile devices"
    new "## Dastgāh hā-ye hamrāh"

    # gui/game/gui.rpy:423
    old "## This increases the size of the quick buttons to make them easier to touch on tablets and phones."
    new "## In andāze-ye dokme hā-ye sari' rā afzāyeš midahad tā lams kardan-e ānhā rā dar tablet hā va guši hā āsāntar konad."

    # gui/game/gui.rpy:430
    old "## This changes the size and spacing of various GUI elements to ensure they are easily visible on phones."
    new "## In andāze va fāselebandi-ye anāsor-e GUI-e moxtalef rā barā-ye tazmin-e qābel-e mošāhede budan-e ānha dar guši hā taqir midahad."

    # gui/game/gui.rpy:435
    old "## Font sizes."
    new "## Andāze-ye font hā."

    # gui/game/gui.rpy:443
    old "## Adjust the location of the textbox."
    new "## Tanzim-e mahall-e ja'be-ye matn."

    # gui/game/gui.rpy:449
    old "## Change the size and spacing of various things."
    new "## Taqir-e andāze va fāselebandi-ye čiz hā-ye moxtalef."

    # gui/game/gui.rpy:463
    old "## File button layout."
    new "## čidemān-e dokme hā-ye file."

    # gui/game/gui.rpy:467
    old "## NVL-mode."
    new "## NVL-mode."
