
translate persian strings:

    # gui/game/options.rpy:1
    old "## This file contains options that can be changed to customize your game."
    new "## In file šāmel-e tanzimāti ast ke mitavān barā-ye šaxsisāzi-ye bazi-ye xod estefāde kard."

    # gui/game/options.rpy:4
    old "## Lines beginning with two '#' marks are comments, and you shouldn't uncomment them. Lines beginning with a single '#' mark are commented-out code, and you may want to uncomment them when appropriate."
    new "## Xotuti ke bā do '#' šoru' mišavand comment hastand, va šomā nabāyad ānhā rā uncomment konid. Xotuti ke bā yek '#' šoru' mišavand code-hā-ye comment šode hastand, va šoma momken ast niāz bāšad āh-hā rā hengāmi ke monāseb dānestid, uncomment konid."

    # gui/game/options.rpy:10
    old "## Basics"
    new "## Osul-e Avvaliye"

    # gui/game/options.rpy:12
    old "## A human-readable name of the game. This is used to set the default window title, and shows up in the interface and error reports."
    new "## Yeh nām-e xānā barā-ye bāzi. In barā-ye tanzim kardan-e titr-e pišfarz-e panjare estefāde šode, va dar rābet va gozāreš-hā-ye xatā-hā zāher mišavad."

    # gui/game/options.rpy:15
    old "## The _() surrounding the string marks it as eligible for translation."
    new "## _() artāf-e rešte ān rā be onvān-e qābel-e tarjome budan nešāne gozāri mikonad."

    # gui/game/options.rpy:17
    old "Ren'Py 7 Default GUI"
    new "GUI پیش‌فرض Ren'Py 7"

    # gui/game/options.rpy:20
    old "## Determines if the title given above is shown on the main menu screen. Set this to False to hide the title."
    new "## Ta'in mikonad ke āyā titri ke dar bālā dāde šod dar safhe-ye menu-ye asli namāyeš dāde šavad. In rā barā-ye maxfi kardan-e titr be False tanzim konid."

    # gui/game/options.rpy:26
    old "## The version of the game."
    new "## Nosxe-ye bāzi."

    # gui/game/options.rpy:31
    old "## Text that is placed on the game's about screen. Place the text between the triple-quotes, and leave a blank line between paragraphs."
    new "## Matni ke dar safhe-ye darbāre-ye bāzi namāyeš dāde mišavad. Matn ra beyn-e se giyume qarār dāde, va beyn-e har band yek xatt-e xāli begozārid."

    # gui/game/options.rpy:38
    old "## A short name for the game used for executables and directories in the built distribution. This must be ASCII-only, and must not contain spaces, colons, or semicolons."
    new "## Yeh nām-e kutāh barā-ye bāzi ke barā-ye file-hā-ye ejrāyi va puše-hā dar towzi'-e sāxte šode estefāde mišavad. In nām bāyad faqat ASCII bāšad, va nabāyad dārā-ye fāsele, do-noqte, yā noqte-virgul bāšad."

    # gui/game/options.rpy:45
    old "## Sounds and music"
    new "## Sedā va musiqi"

    # gui/game/options.rpy:47
    old "## These three variables control, among other things, which mixers are shown to the player by default. Setting one of these to False will hide the appropriate mixer."
    new "## In se moteqayyer mixer-hāyi rā ke be surat-e pišfarz be bazigar nešān dāde mišavand rā, dar kenār-e a'māl-e digar, control mikonand. Tanzim kardan-e har kodām az in-hā be False mixer-e motenāseb bā ān rā penhān mikonad."

    # gui/game/options.rpy:56
    old "## To allow the user to play a test sound on the sound or voice channel, uncomment a line below and use it to set a sample sound to play."
    new "## Barā-ye ejāze dādan be kārbar barā-ye paxš kardan-e yek sedā-ye āzmāyeši dar kānāl-e sowti, yeki az xat-hā-ye zir rā uncomment karde va az ān barā-ye tanzim kardan-e yek sedā-ye āzmāyeši barā-ye paxš kardan estefāde konid."

    # gui/game/options.rpy:63
    old "## Uncomment the following line to set an audio file that will be played while the player is at the main menu. This file will continue playing into the game, until it is stopped or another file is played."
    new "## Barā-ye tanzim kardan-e yek file-e sowti barā-ye paxš kardan hengāmi ke bāzigar dar menu-ye asli ast, xatt-e zir rā uncomment konid. Paxš-e in file dar bāzi tā zamāni ke motevaqqef šavad yā yek file-e digar paxš šavad, edāme xāhad dāšt."

    # gui/game/options.rpy:70
    old "## Transitions"
    new "## Gozār-hā"

    # gui/game/options.rpy:72
    old "## These variables set transitions that are used when certain events occur. Each variable should be set to a transition, or None to indicate that no transition should be used."
    new "## In moteqayyer-hā gozār-hāyi ke dar surat-e rox dādan-e ruydād-hā-ye xās estefāde mišavand rā vaz' mikonand. Har moteqayyer bāyad motābeq-e yek gozār bāšad, yā barā-ye nešān dādan-e inke hič gozāri nabāyad estefāde šavad None bāšad."

    # gui/game/options.rpy:76
    old "## Entering or exiting the game menu."
    new "## Vorud yā xoruj az menu-ye bāzi."

    # gui/game/options.rpy:82
    old "## Between screens of the game menu."
    new "## Beyn-e safahāt-e menu-ye bāzi."

    # gui/game/options.rpy:87
    old "## A transition that is used after a game has been loaded."
    new "## Yek gozār ke ba'd az bārgozāri-ye yek bāzi estefāde mišavad."

    # gui/game/options.rpy:92
    old "## Used when entering the main menu after the game has ended."
    new "## Hengām-e vorud be menu-ye asli ba'd az pāyān-e bārgozāri-ye bāzi estefāde mišavad."

    # gui/game/options.rpy:97
    old "## A variable to set the transition used when the game starts does not exist. Instead, use a with statement after showing the initial scene."
    new "## Yek moteqayyer barā-ye vaz' kardan-e gozār hengāmi ke start-hā-ye bāzi vojud nadārand. Dar avaz, yek gozāre-ye with ba'd az namāyeš-e safhe-ye ebtedāyi estefāde konid."

    # gui/game/options.rpy:102
    old "## Window management"
    new "## Modiriyat-e panjare"

    # gui/game/options.rpy:104
    old "## This controls when the dialogue window is displayed. If \"show\", it is always displayed. If \"hide\", it is only displayed when dialogue is present. If \"auto\", the window is hidden before scene statements and shown again once dialogue is displayed."
    new "## In zamān-e namāyeš-e panjare-ye diālog rā control mikonad. Agār \"show\" bāšad, hamiše namāyeš dāde mišavad. Agar \"hide\" bāšadm faqat hengāmi ke diālogi vojud dārad, namāyeš dāde mišavad. Agar \"auto\" bāšad, panjare qabl az gozāre-hā-ye sahne penhān šode, va hengām-e namāyeš-e mojaddad-e diālog, namāyeš dāde mišavad."

    # gui/game/options.rpy:109
    old "## After the game has started, this can be changed with the \"window show\", \"window hide\", and \"window auto\" statements."
    new "## Ba'd az šoru'-e bāzi, in rā mitavān bā gozāre-hā-ye \"window show\", \"window hide\", va \"window auto\" taqir dād."

    # gui/game/options.rpy:115
    old "## Transitions used to show and hide the dialogue window"
    new "## Gozār-hāyi ke barā-ye namāyeš va penhān kardan-e panjare-ye diālog estefāde mišavand."

    # gui/game/options.rpy:121
    old "## Preference defaults"
    new "## Pišfarz-hā-ye tarjihāt"

    # gui/game/options.rpy:123
    old "## Controls the default text speed. The default, 0, is infinite, while any other number is the number of characters per second to type out."
    new "## Sor'at-e matn rā control mikonad. Pišfarz-e ān, 0, binahāyat ast, dar hāli ke haz adad-e digar šomāre-ye namāyeš-e nevise-hā bar sāniye ast."

    # gui/game/options.rpy:129
    old "## The default auto-forward delay. Larger numbers lead to longer waits, with 0 to 30 being the valid range."
    new "## Zamān-e ta'xir-e obur-e xodkār. A'dād-e bozorgtar mowjeb-e entezār-hā-ye bolandtar mišavad va az bāze-ye 0 tā 30 mowjud ast."

    # gui/game/options.rpy:135
    old "## Save directory"
    new "## Puše-ye zaxireyi"

    # gui/game/options.rpy:137
    old "## Controls the platform-specific place Ren'Py will place the save files for this game. The save files will be placed in:"
    new "## Makān-e xāss-e har platformi ke Ren'Py file-hā-ye zaxireyi-ye bāzi rā qarār midahad. File-hā-ye zaxireyi dar in makān-hā negahdāri mišavand:"

    # gui/game/options.rpy:140
    old "## Windows: %APPDATA\\RenPy\\<config.save_directory>"
    new "## Windows: %APPDATA\\RenPy\\<config.save_directory>"

    # gui/game/options.rpy:142
    old "## Macintosh: $HOME/Library/RenPy/<config.save_directory>"
    new "## Macintosh: $HOME/Library/RenPy/<config.save_directory>"

    # gui/game/options.rpy:144
    old "## Linux: $HOME/.renpy/<config.save_directory>"
    new "## Linux: $HOME/.renpy/<config.save_directory>"

    # gui/game/options.rpy:146
    old "## This generally should not be changed, and if it is, should always be a literal string, not an expression."
    new "## In ma'mulan nabāyad taqir dāde šavad, va agar bešavad, bāyad hamiše yek rešte-ye rāstin-namād bāšad, na yek 'ebārat."

    # gui/game/options.rpy:152
    old "## Icon"
    new "## Icon"

    # gui/game/options.rpy:154
    old "## The icon displayed on the taskbar or dock."
    new "## Iconi ke dar navār-e vazife yā dock namāyeš dāde mišavad."

    # gui/game/options.rpy:159
    old "## Build configuration"
    new "## Tanzimāt-e sāxt"

    # gui/game/options.rpy:161
    old "## This section controls how Ren'Py turns your project into distribution files."
    new "## In baxš čegunegi-ye tabdil-e proje-ye šomā be file-hā-ye tozi'i tavassot-e Ren'Py rā control mikonad."

    # gui/game/options.rpy:166
    old "## The following functions take file patterns. File patterns are case- insensitive, and matched against the path relative to the base directory, with and without a leading /. If multiple patterns match, the first is used."
    new "## Tābe'-hā-ye zir olgu-hā-ye filei rā migirand. Olgu-hā-ye filei be kušak yā bozorg budān-e horuf qeyr-e hassās hastand, va bā masir-e nesbat be puše-ye pāye bā va bedun-e yek / pišro motābeqat dāde mišavand. Agar čand olgu tatāboq dāšte bāšand, avvali estefāde xāhad šod."

    # gui/game/options.rpy:171
    old "## In a pattern:"
    new "## Dar yek olgu:"

    # gui/game/options.rpy:173
    old "## / is the directory separator."
    new "## / jodākonande-ye puše ast."

    # gui/game/options.rpy:175
    old "## * matches all characters, except the directory separator."
    new "## * bā tamām-e nemive-hā be joz jodākonande-ye puše motābeqat dārad."

    # gui/game/options.rpy:177
    old "## ** matches all characters, including the directory separator."
    new "## ** bā tamām-e nemive-hā be hamrāh-e jodākonande-ye puše motābeqat dārad."

    # gui/game/options.rpy:179
    old "## For example, \"*.txt\" matches txt files in the base directory, \"game/**.ogg\" matches ogg files in the game directory or any of its subdirectories, and \"**.psd\" matches psd files anywhere in the project."
    new "## Be 'onvān-e mesāl, \"*.txt\" bā file-hā-ye txt-e dāxel-e puše-ye pāye, \"game/**.ogg\" bā file-hā-ye ogg dār puše-ye bāzi yā tamām-e zir-puše-hā, va \"**.psd\" bā file-hā-ye psd dār har jā-ye proje motābeqat dārad."

    # gui/game/options.rpy:183
    old "## Classify files as None to exclude them from the built distributions."
    new "## Barā-ye nādide gereftan-e file-hā az towzi'-hā-ye sāxte šode, ān-hā rā be onvān-e None dastebandi konid."

    # gui/game/options.rpy:191
    old "## To archive files, classify them as 'archive'."
    new "## Barā-ye bāygāni-ye file-hā, ānhā rā be onvān-e 'archive' dastebandi konid."

    # gui/game/options.rpy:196
    old "## Files matching documentation patterns are duplicated in a mac app build, so they appear in both the app and the zip file."
    new "## File-hāyi ke bā olgu-hā-ye mostanad-hā motābeqat dārad, dar sāze-hā-ye barnāme-ye mac tekrār mišavand, banā bar in, ham dar barnāme va ham dar file-e zip zāher mišavand."

    # gui/game/options.rpy:203
    old "## A Google Play license key is required to perform in-app purchases. It can be found in the Google Play developer console, under \"Monetize\" > \"Monetization Setup\" > \"Licensing\"."
    new "## Yek kelid-e mojavvez-e Google Play barā-ye anjām-e xarid-hā-ye darun barnāmeyi niyaz ast. In rā mitavān dar console-e towse'e dahandegān dar \"Monetize\" > \"Monetization Setup\" > \"Licensing\" yāft."

    # gui/game/options.rpy:210
    old "## The username and project name associated with an itch.io project, separated by a slash."
    new "## Nām-e kārbardi va nām-e projeyi ke bā yek proje-ye itch.io motābeqat dārand, jodā šode bā yek slash."
